If a number of mods make changes to an object (includes NPCs and creatures) and we do nothing, only the changes made by the last mod are implemented and the others ignored. Morrowind executes Master files (.esm's) and plugins (.esp's) in sequence, known as the "load order", and it is the last changes to a particular item or NPC or script that take effect. The order in which your mods load can be critical to them working properly and adjusting the load order can resolve many problems. The load order is the order in which Morrowind loads.
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